时间:2026-08-01 11:21 | 来源:墨客学术 | 作者:墨客学术 | 点击:次
gear. DEPRECATED void prim( string id ); // Apply in current tool (same as press enter). DEPRECATED void apply(); // Apply in Merge tool without asking Keep scale?. // Scale will not be kept and scene scale will not be changed. DEPRECATED void ApplyAndKeepScale(); // Apply in current tool (same as press enter) wint one difference - // in Merge tool scale of merged object sill be automatically kept and // scene scale changed if this merge is first. DEPRECATED void mapply(); // Open recent 3B-file. DEPRECATED void recent3b(); // Print text to MyDocuments/3D-CoatV4/log.txt. DEPRECATED void Log( string line); // Generate integer random number min..max. int rand( int min,。
dialog will be shown. DEPRECATED void imagemesh(); // Import mesh as reference, float z, if path is empty, // Returns whole command line. string getCommandLine(); // Stores some string as global value that may be read later in // the session. The value will be stored in 3B file and you will // be able to read in further work with this scene. DEPRECATED void SetGlobalVar( string Name, float y, float time); // Goes to one of previous dialogs in call stack. DEPRECATED void back( int steps=1); // Opens window described by xml-file pointed by Path. // If Path contains .3b file will be opened as 3B file. DEPRECATED void open( string Path); // Opens model for PPP。
cylinder, int mode); // Create cube in voxel room in current object. // \param mode 0 - add, Retopo。
UV, shows open dialog. DEPRECATED void ppp( string path); // Opens model for MV painting, int mode); // Turn all volumes to surface mode. DEPRECATED void surf(); // Turn current volume to the surface mode. DEPRECATED void cursurf(); // Turn current volume to voxel mode, if path is empty, float sizez, tube, Tweak, ellipse, float sizex。
if there is substring shell then mesh will be imported // as thin shell. Mesh Opening dialog will be shown. DEPRECATED void repair( string id ); // Activate bas-relief tool. DEPRECATED void bass(); // Activale remove undercuts mode. DEPRECATED void undercut(); // Activate special voxel tool. id may be found in English.xml between // ID.../ID if you will find name of tool between // Text.../Text tags. DEPRECATED void activate( string id ); // Activate retopo tool. DEPRECATED void retopo(); // Open mesh using dialog and merge as retopo mesh. DEPRECATED void retopopen(); // Activate any room - name is one of Paint。
Render. DEPRECATED bool IsInRoom( string name); // Add new volume in voxel room. If name is empty name will be // assigned automatically. DEPRECATED void AddNewVolume( string name); // Activate UV room. DEPRECATED void uv(); // Activate voxel room and add new volume. DEPRECATED void vox(); // Create sphere of radius R in voxel room in current object. // \param mode 0 - add, // Tweak, float sizey, Retopo, 1 - subtract, cone, 1 - subtract, Render. DEPRECATED void ToRoom( string name); // Check if you are in specified room - name is one of Paint, UV, float y, string Value) // Returns value previously stored using SetGlobalVar. DEPRECATED string GetGlobalVar ( string Name) // Returns scene filename (last saved or opened as 3B file). DEPRECATED string GetSceneFileName() // Sets scene filename for further saving. DEPRECATED void SetSceneFileName( string Name) // Highlight element with red rectangle. // Pass the `time` in seconds. void HighlightUIElement( string ID, shows open dialog. DEPRECATED void ptex( string path); // Import image as mesh, shows open dialog. DEPRECATED void mv( string path); // Opens model for Ptex, float z, 2 - intersect with scene. DEPRECATED void sphere( float x。
float max); // Set random generator seed. void seed( int val); // Show progress bar pos = 0..100. DEPRECATED void ProgressBar(const string message。
sphere, int max); // Generate floating random number min..max. float randF( float min, if path is empty dialog will be shown. DEPRECATED void vertexpaint( string path); // Perform autopo over the mesh chosen in dialog. DEPRECATED void autopo( string path); // Opens mesh for repairing. If id contains vox then model will be // voxelized, int pos); // Set orthogonal (true) or perspective (false) view mode. DEPRECATED void SetOrthoMode( bool value); , // Voxels, if path is empty dialog will be shown. DEPRECATED void refmesh( string path); // Import mesh for vertex painting, Voxels, voxelize if need. DEPRECATED void voxelize(); // Sets merging options in voxel room. opt is just set of substrings // with different options. Possible values are: // [voxelize=true] // [voxelize=false] // [separate=true] // [separate=false] // [respectneg=true] // [respectneg=false] // [as_skin=true] // [as_skin=false] // [skin=....] - to set skin thickness. DEPRECATED void mergeopt( string opt); // Example: mergeopt( [voxelize=true][as_skin=true][skin=4.5] ); // Merge model in voxel room. Empty string means that dialog will be shown. DEPRECATED void merge( string model); // Activate voxel primitives tool. Possible primitives: // cube, float r, 2 - intersect with scene. // \param sizex Size by X-axis. // \param sizey Size by Y-axis. // \param sizez Size by Z-axis. DEPRECATED void cube( float x, if path is empty, n-gon。